It’s Always Sunny in Philadelphia Christmas Special

Found this video created by Cuppa Coffee, the Canadian based company responsible for awesome animation such as Rick and Steve. Darnell L.D. helped create this amazing video and I must say, I love it! Hope you guys enjoy it as well, and even though we are close to Halloween, hey Happy holidays!

This is the animated short that Cuppa Coffee produced for IASIP. The short was completed summer 2009 and aired around the holiday period of that year. I had a hand in completing this short during my internship at Cuppa Coffee.
For the most part, my tasks were:
Lighting
Set Design
Set-Up
Compositing

Although I animated one of the characters, it wasn’t a major part of the short.

This short is Copyright to Cuppa Coffee (used with their permission) and to the crew of IASIP. Sadly, the sound in the version I got is a bit off, but the work is still just as good.


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Jackie Cockle Talks Timmy Time

The Timmy Time creator discusses Aardman’s first preschool series now airing on Playhouse Disney.
timmy02 paper plane Jackie Cockle Talks Timmy TimeJackie Cockle (Bob the Builder: Project Build It) knew the instant she started developing Timmy Time that she needed to get the lovable youngster out of the adult environment of Shaun of the Sheep, so “he didn’t get into any trouble.” She didn’t require much research, relying on her own memories of preschool, and discussed her experiences with Timmy, which currently airs on Playhouse Disney.

Bill Desowitz: How would you characterize Timmy Time?

Jackie Cockle: Whereas Shaun is very much a silent comedy with slapstick, Timmy is very funny and very relatable and all about growing up. What it’s like going to nursery and leaving home for the first time and making new friends. I think it’s also really nice for kids to know that while they’re going to nursery, Timmy is doing exactly the same with all this animal friends. It’s also nice that parents can sit and watch Timmy because, of course, we’ve all been through that growing up thing.

timmy01 timmy Jackie Cockle Talks Timmy TimeBD: What’s the biggest challenge?

JC: I guess one of the biggest challenges in terms of the animation was making it very bouncy, as kids are at that age. The characters tend not to walk anywhere but bounce and jump and run, which means a lot of rigging in the animation. But I think it really pays off because it’s a lot of fun to see the energy of the characters, which is a really big part of Timmy. And when I was designing it, I wanted it to be very bright and very colorful and quite stylized in the way that kid’s drawings are when they paint suns and trees and flowers. There’s a nice naïve quality to that and I wanted to echo that in the whole design of the sets and the characters.

BD: What kind of rigging do you do for the puppets?

JC: Well, we tend to use metal rods and ball and socket joints and heavy-weighted stands. So it’s a challenge in terms of making sure you rig things properly on set, so that it’s not too much of a nightmare when you’re in your online suit painting those rigs out. You need to make sure that you don’t have them crossing in front of characters and are behind.

BD: And what’s the size of the puppets?

JC: Approximately six inches. And obviously the smaller the character, the harder it is to animate. The Timmy in Shaun was a lot smaller than the Timmy that we’re using but that’s because he’s the main character now and he’s very energetic and got a lot to do and a lot of emotions to portray.

BD: How many Timmy’s are there?

JC: We have a cast of 13 characters and we have nine Timmy’s and four of each of the other characters. We’ve got a crew seven animators that work across 14 different sets. So you need a lot of characters to keep the animators working.

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[ Uái-Fái ] by Luiza Porto

This is one of those cases that you will have to excuse my lack of knowledge in what I believe is Portuguese… This project was done by Luiza Porto and Marcia Bellotti, I just want to congratulate the team on a great commercial and hopefully we can see more of this work soon icon smile [ Uái Fái ] by Luiza Porto I like posting work from all over to showcase that stop motion is awsome in every part of the world icon biggrin [ Uái Fái ] by Luiza Porto


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A Perfect Date by Girija Likhite

I saw this animation and thought it was really cute, the guy is trying to be all cool and have an awesome date but….. Watch it its cute. Good job Girija and please keep us up to date with more of your work icon biggrin A Perfect Date by Girija Likhite

This is my first claymation film.
Final year project at IDC,IIT Bombay.


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Animation in Starts and Stops, Simplified

BASICS 2 articleLarge Animation in Starts and Stops, Simplified
For Stuart Bury, Jeremy Casper and Isaiah Powers, the path to a student Academy Award for their stop-motion animation cost less than $1,000, although it did require four months of often constant filming in Mr. Powers’s basement.
The animators, all of whom were students at the Kansas City Art Institute at the time, built the sets and the dolls out of found objects and material rescued from junkyards, staying up late to animate the items by shooting still images of their set and moving the objects a few millimeters before shooting again. “We had to share the room with other people who had their winter clothes down there,” said Mr. Bury.

BASICS 3 articleInline Animation in Starts and Stops, SimplifiedBut despite the long hours — by Mr. Bury’s estimation, “well over 80” a week — all three said that the production was much easier with the low-cost software that any aspiring filmmaker can buy — in their case, a $275 program called Dragon Stop Motion.

Their efforts paid off. The six-minute film, “Dried Up,” the story of a man’s quest to bring hope and life to a drought-ridden town, won the silver medal in animation at the 37th Student Academy Awards in 2010, presented by the Academy of Motion Picture Arts and Sciences.

“It still comes down to a ridiculous amount of work,” said Mr. Powers. “But it’s really nice when the new computer software is so streamlined. It’s nice to work with it instead of fighting it.”

While putting together stop-action animation can still be tedious, the process is now easier than ever. The art form is familiar to anyone who has seen a Wallace and Gromit short or last year’s movies “Coraline” and “Fantastic Mr. Fox.”
BASICS 4 articleInline Animation in Starts and Stops, Simplified
To simulate movement and expression, animators bend or twist their objects ever so slightly between shots, a painstaking process that makes it difficult to achieve consistency from frame to frame. But now, software can help remedy that, with programs that help check the alignment of the camera and the lighting of the scene while letting the animator flip between recent images to see if the items are moving realistically.

That part of the process — synchronizing the shots — was what made it difficult for amateurs to make a good movie. “We have one really solid product, and we make it reachable for a serious college or high school student, considering the gadgets that kids have these days,” said Jamie Caliri, a stop-action film director and a founder of Dragon Stop. His co-founder and brother, Dyami, is the software programmer.

“I really enjoy putting the real tools into someone’s hands. I wouldn’t buy my kid a plastic guitar,” Jamie Caliri said. “I also use the product. That’s part of our story about how we sell it. I won an Emmy last year.” The award-winning animation in question, the title sequence of the “United States of Tara,” took six weeks to shoot after four weeks of preparation.
BASICS 1 articleInline Animation in Starts and Stops, Simplified
Software like Dragon Stop Motion is making animation even simpler. Children, adults and professionals alike can construct elaborate stories with their toys, paper goods, found objects or sculpture, and the computer organizes the images into a film. Some filmmakers are even beginning to build three-dimensional movies using special rigs.

“An animator who used to shoot six seconds a day can now shoot 20 seconds a day,” said Paul Howell, the founder and director of Stop Motion Pro, another software package.

“Young kids can make a film in their room and distribute it and have half a million people view it,” said Mr. Howell. “Very young kids can have huge audiences for their work. Not long ago, it was impossible to consider someone that young having access to an audience that large. Students of the art can find hundreds of stop-motion films on video-sharing sites like YouTube, many of which are constructed by children who are younger than 10.”

Mr. Howell also says that many schools, and even some medical centers, are using the software to tell stories because it lets children express themselves when traditional words fail them.

“It’s become the software of choice for working with autistic children,” said Mr. Howell. “They’re uncovering issues that they’re finding hard to talk about conventionally or by writing down, but they’re quite comfortable making a film about it.”

The basic version of his product, Stop Motion Pro, begins at $70, but more sophisticated editions, which offer higher definition and the ability to connect with high quality digital S.L.R. cameras, can cost up to $295. A number of other programs are on the market at prices that range from free to hundreds of dollars.

While many of the free versions are adequate for experimentation, they usually only offer a limited collection of features.

The older version of AnimatorDV from Wroblewski Multimedia, for instance, is available at no cost, whereas the newer version, AnimatorHD, comes with a free demonstration mode that shuts off some features after a minute. iStopMotion, a program for the Mac, offers a demonstration mode that works for five days.

The more sophisticated Dragon Stop Motion package includes a number of features that simplify the tasks done by a computer, allowing an animator to concentrate elsewhere. One button on the keyboard toggles between the last frame and the current image captured by the camera, a common task when an animator wants to ensure that any moving object is seen to move properly.

Other options help control and balance the lighting to ensure that the images have consistent hue and saturation, a problem that is even more of a challenge in stop-motion animation than in other types of filmmaking.

Synchronizing the sound with the images is also difficult, especially when a clay mouth must approximate the way a real mouth moves. Dragon Stop Motion manages a list of frames and plots the audio tracks with the associated sounds or phonemes, making it much simpler for an animator to adjust the size and shape of the mouths.

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Farmers Insurance + hilarious stop-motion films

This insurance videos were send to us by our Facebook friend Britt McColl, thanks Britt for sending us this cool stop mo commersials!

Le Petit Desastre

Dude of Hazards

Meet the Wongs

The Cat Burglar

Learn a little something about insurance with these irreverent, stop-motion educational films from ad agency RPA and ShadowMachine—the producers of the Emmy Award-winning show Robot Chicken. Produced for Farmers Insurance, these films use puppets to educate the viewer on their auto, home, life and business insurance needs.

The site, created with Tool of North America and director Jason Zada, features impressive, interactive classrooms, each with its own quiz and a variety of surprise elements. On the TV screens in each classroom, hilarious stop-motion educational films created by ShadowMachine heads Corey Campodonico and Alex Bulkley, along with director Jed Hathaway, inform and entertain.


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Crazy Stop-Motion Video Made From Over 2000 Lomo Film Photos

I really love looking for cool animations done by super talented and creative people, and this one is no short of it.

This is one of those videos that’ll make you feel all warm inside. Over 20 lomographers (toy camera-shooting people) from London got together to create a stop-motion video, combining their various films and shots for what you can see here:

There’s even some Super 8 video included too! They all used LC-A+ cameras (which cost about $US250 apiece), but different types of film, such as slide film which was later cross-processed, colour negative and redscale for that gritty-yet-warm red negative look. Over 2000 photos and two reels of 8mm film were shot to produce the video, which was shot all around central London.

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Introducing the shortlist…

YouTube Play
The shortlist for YouTube Play. A Biennial of Creative Video has been announced! Selected from more than 23,000 submissions from 91 countries, the 125 shortlisted videos can now be seen on the YouTube Play channel. The jury will now select their top choices to be revealed and presented at a special YouTube Play celebration event at the Guggenheim Museum on October 21 and on youtube.com/play. The final videos selected by the jury will be on view to the public at the Guggenheim Museum from October 22 through 24, and available to a worldwide audience on the You Tube Play channel. Presented by HP and Intel.

Meet The Judges!

Ahhh shoot missed this by days, would love to hear the feedback from anyone who gets to actually attend this at the Guggenheim!  Please comment and let us all know!


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Our Good Friend Kyle William Roberts

Thanks for letting us know at Stop Motion World what you have been doing lately and keeping us up to date!

TOO LEGIT
Over the past couple months we at Reckless Abandonment Pictures have been successful with our short films… with mentions from LA Times, USA Today, Gizmodo, WIRED Magazine, GeekBeat.tv blah blah blah! Iron Man vs Batman was our latest stop motion short and it was even a featured video on YouTUBE!

BATTLE OF THE BONDS
The next big stop motion project on our list is “Battle of the Bonds”. MGM dropped the ball on the latest Bond film, so we teamed up with Speeding Bullet Comics and are determined to pick up the pieces and fill that void for the fans by making an action packed and ridiculous Stop Motion Bond film of our own!

We have a couple huge YouTUBE celebes on board with this project, Daneboe, Director of Annoying Orange and Brittani Louise Taylor. With some other fun surprises along the way.

KICKSTARTER
http://kck.st/amC53n

They are trying to send as many people as possible to Kickstarter to help fund raise this short film.  The money raised will go towards additional figures needed, special effects, cast and crew costs, composing the original theme song and other production costs.

Lets try to help out our fellow animator where we can!

THE GIVEAWAY
When the project is complete we will be having a contest to giveaway these limited edition action figures (worth up to $200 each)

TRAILER
http://www.youtube.com/watch?v=uozAEe0We18


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Stop Motion Installation [openFrameworks]

I am so happy this came to our attention by one of our awesome twitter friends @florherrero and @creativeapps, please take a look and hope you enjoy it icon smile  Stop Motion Installation [openFrameworks]

Showcased for the first time in Sudala 2010, Chile, this the latest installation by Multitouch-Barcelona. Presented to around 3000 people, the installation has two parts, the interaction area and the visualization one. The interaction area is where the people make the stopmotions, once an stopmotion is done is saved and sended to the visualization area. Created using openFrameworks.

See all the pieces made during the festival here: StopMotion Collection at Sudala 2010

oF Addons used:
CanonCameraWrapper, ofxOpenCV, ofxXmlSettings, ofxRuiThread, ofxOsc, ofxSimpleGuiToo, ofxDirList

The main idea is an environment where participants are encouraged to make their own audiovisual clip thanks to an intelligent automatic stop motion machine. It is known that the creative process behind stop motion makes ideas quality grow exponentially and engages people into a challenging creative experience. Nowadays, it is one of the most common techniques in the digital and film industry. The main goal of our proposal is to bring the use of this technique closer to common people.

Multitouch-Barcelona focused on relationships between people and technology presents an interactive art installation where visitors are encouraged to bring their creativity to the limit. The piece focuses on natural interaction: taking advantage of technology in order to make it invisible making things easier and accessible to everybody.

Read full article here


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